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A = (-13.929129559723604, -5.3674085553788)
B = (-6.784831306748219, 1.4792106037226094)
C = (3.1129985645614298, -1.3487407880801467)
D = (-1.3521878435481864, -6.781384251280179)
poly1, a, b, c, d = Polygon(A, B, C, D)
u = Vector(A, B)
A' = Translate(A, u)
B' = Translate(B, u)
C' = Translate(C, u)
D' = Translate(D, u)
poly1', a', b', c', d' = Polygon(A', B', C', D')
α = Angle(A, B, C)
β = Angle(B, B', C')
γ = Angle(B', C', D')
δ = Angle(C', D', B)
ε = Angle(D', B, B')
ζ = Angle(B, C, D)
η = Angle(C, D, A)
θ = Angle(D, A, B)
A'' = Dilate(A', 3, B)
B'' = Dilate(B', 3, B)
C'' = Dilate(C', 3, B)
D'' = Dilate(D', 3, B)
poly1'', a'', b'', c'', d'' = Polygon(A'', B'', C'', D'')
RatioAB1: a / a'
RatioAB2: a / a''
RatioBC1: a / a'
RatioBC2: b / b''
e = false
ι = Angle(D'', B, B'')
κ = Angle(B, B'', C'')
λ = Angle(B'', C'', D'')
μ = Angle(C'', D'', B)
f = false